Resources are the base elements of Industry Transporters. They are required to process any kind of product, even some of them can be sold directly in stores.
timber[]
produced in: Forestry
base price (before all economic and difficulty modifier): -
release date: start (1960)
iron[]
produced in: Steel industry
base price (before all economic and difficulty modifier): -
release date: start (1960)
bauxite[]
produced in: Steel industry
base price (before all economic and difficulty modifier): -
release date: start (1960)
copper[]
produced in: Steel industry
base price (before all economic and difficulty modifier): -
release date: start (1960)
livestock[]
produced in: Farm
base price (before all economic and difficulty modifier): -
release date: start (1960)
corn[]
produced in: Farm
base price (before all economic and difficulty modifier): -
release date: start (1960)
vegetable[]
produced in: Farm
base price (before all economic and difficulty modifier): -
release date: start (1960)
fruit[]
produced in: Farm
base price (before all economic and difficulty modifier): -
release date: start (1960)
wool[]
produced in: Farm
base price (before all economic and difficulty modifier): -
release date: start (1960)
oil[]
produced in: Oil Pump
base price (before all economic and difficulty modifier): -
release date: start (1960)
gold[]
produced in: Mine
base price (before all economic and difficulty modifier): -
release date: start (1960)
silver[]
produced in: Mine
base price (before all economic and difficulty modifier): -
release date: start (1960)
diamond[]
produced in: Mine
base price (before all economic and difficulty modifier): -
release date: start (1960)
raw rubber[]
produced in: Rubber Wood Farm
base price (before all economic and difficulty modifier): -
release date: start (1960)
glass[]
produced in: Glass factory
base price (before all economic and difficulty modifier): -
release date: start (1960)